Best of Xbox Game Pass – Human: Fall Flat


Welcome to Best of Xbox Game Pass where each week I’m going to pick out a game available on Game Pass and explain why I think it is worth playing. While I’ll certainly include some of the bigger titles available on the service, I’ll focus more on other games that you might have overlooked in the hope of leading you to a hidden gem

There are games with amazing controls. There are games with stunning graphics. There are games with complex tales that ensnare, bewilder and enchant. And then there’s Human: Fall Flat, which is like a cross between a drunk simulator and what it’s like to be a toddler trying to reach the cookie jar. You’re basically a boneless blob of rubber that flops around the place, bounces off the walls, falls over and stumbles up steps.

You could describe it as a platformer of sorts, mixed in with environmental puzzles, all driven by a physics engine designed to turn everything into a slapstick comedy. Control of your left and right arms is assigned to the triggers and your shapeless hands automatically stick to anything they come in contact with, such as walls, objects, other players and everything that you didn’t actually want to grab. To climb a simple ledge you raise your hands above your head (like you just don’t care) and then walk into the wall like an eager child that wants a hug. To haul your boneless body up, you push the camera control downward, at which point your strange avatar will pull itself up and inevitably faceplant the ground in the process.